RC Day 30 - Half Batch
Published: 2022-06-24
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Updated: 2022-06-27
Half way through a batch. That means a bunch of cool people are never graduating today. On the upside, a bunch more cool people will be arriving on Monday. Today I spent mostly being social. I ran a small mid- and end-point of batch reflection session. Though the time feels like it has flown by, when I write it out, I’ve done a lot of stuff in the past six weeks, and I think I feel pretty good about it. A non-comprehensive list of things I have done so far at RC:
- Made some backend improvements to this website.
- Implemented Game of Life.
- Made a batch doomsday clock.
- Made a bar chart maker.
- Made a binary classification metric visualizer.
- In the process of the above published my first node modules to npm (currently private), got some Svelte experience, and learned some things about SVG and CSS.
- Finished the Execute Program Everyday TypeScript and Asynchronous JavaScript courses.
- Made some progress on CSS for JS.
- Worked through most of the Elm Guide.
- Worked through Rustlings.
- Worked through the Schotter Four Ways nannou tutorial, and adapted it to my own thing.
- Paired on a bunch of stuff: various game of life implementations, leetcode problems, advent of code, an Android game, an arcade game,…
- Ran an introductory Svelte tutorial where I live-coded a simplified bar chart maker. I really enjoyed that.
- Attended myriad events where I learned about all kinds of fascinating and esoteric things.
- Met many really kind, smart people.
I have some reflections about how I’d like to spend the next half of my batch, but I’ll save ‘em.
(Since I’m finishing this off on Monday…) we had an end of batch party late Friday night, after the official end of batch stuff, and I laughed the hardest I remember laughing in… years, maybe? It felt good.